Nanogo is inspired by the classic board game "Go". Defeat your opponent by capturing the most territory or by forcing them to resign. 

  • On your turn, place a fort in any unoccupied territory
  • Surround enemy forts to capture them
  • Suicidal moves aren't allowed
  • Pass if you don't see a good move
  • The game ends when both players pass, the board is full or someone resigns
  • Unless someone resigns, the winner is the player with the most forts on the board

This game was created for the Colyseus + Unity Gamejam, following the "Simplicity" theme. 


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